Description<strong>Ability: Netherworld Gate</strong> Once during your turn, if this Pokémon is in your discard pile, you may put it onto your Bench. If you do, put 3 damage counters on this Pokémon.
Card TypePsychic
HP120
StageStage 2
WeaknessDarkness x2
ResistanceFighting -30
Retreat Cost2
Attack 1[Psychic] Screaming Circle<br> Put 2 damage counters on your opponent's Active Pokémon for each of your opponent's Benched Pokémon.